Recess.to is teaming up with the Game Prototype Challenge is to make some magic happen. GPC is a monthly event that challenges game designers to create a game in one week, based on changing themes; it’s kind of like videogame Iron Chef. For the September GPC, we’re encouraging game designers (both actual and imagined) to make games for recess.to — games that are played physically, in real spaces, and designed accordingly. Specifically, with the good weather waning, we’re looking for games that can be played in a bar. Some examples:
- A parlour / party game, like Werewolf / Mafia, or Capetown, or G.K. Chesterson’s Conversation Piece.
- A strategic drinking game, like Tablero de Yinzer.
- A good ol’ fashioned board game!
These games are easy to make, in a sense, because you don’t need to program, or do art, or anything (although you could.) This is game design at its core. Hard core game design.
If you make a game, we’ll play it at a recess.to event sometime in early October! All you’ve got to do is write up your rules and whatever else needs to go with the game, and post them online. If the game requires resources, we’ll help you acquire them. Then, submit to GPC by emailing contact@gameprototypechallenge.com.
The Challenge is on as of right now, and the deadline for completed games is Monday, September 19. But you don’t need all that time, because you’re, like, some sort of wizard. Get cracking!
